Sims 2 Strategy: Skilling
Wednesday, March 11th, 2009If you want your Sim to hit the top of his or her career ladder, the first thing you need to do is get their skills up as quickly as possible. Once your Sim takes a job, there will be precious little time for skill building, so start them early!
Your work as a slavedriver begins when they age to Child. Obviously they need to keep their homework done enough to prevent the Social Worker from showing up. Focus on having your child Sim do just enough homework to maintain a C or B grade. This will leave them with enough free time to engage in skilling.

I find that trying to get child Sims to boost any skill other than Creativity is often an exercise in frustration for both of you. Plant them at a musical instrument or painting easel and let them Creativity the hours away. Some child Sims may enjoy boosting their Logic skill by playing chess or looking through the telescope. If your child Sim protests or gives up on these activities, don’t push it. You’ll have plenty of time to skill them up later in life.
The same essential strategy holds true for the Teen years. Except that teenage Sims seem to be more willing to boost their Charisma by practicing their speech in front of a mirror. (As long as they’re there, you may as well have them use some acne cream.) Teen Sims can also benefit from using the telescope to search for alien life. If they get abducted, it makes them eligible for a college scholarship - bonus!
By the time your Sim gets to college (if you have the University expansion pack) they should be at level 3 or 4 for most of their skills. At this point, you will want to start focusing on the skills you know they will need for their chosen career. For example, if you intend to put them through the Culinary track, you will want to have them focus on studying Cooking. For the Athletics career track, put them on the exercise equipment and max out their Body skill.
There are several ways to increase the speed at which your Sim levels up their skills. The most notorious of these is the Thinking Cap, which is an aspiration award. Unfortunately, if your Sim dons the Thinking Cap while their current aspiration level is less than gold, the Thinking Cap can malfunction and deduct a skill point.
Each career track has a career reward associated with it. If you get high enough in the Business career track, you can get a mini-golf putting green. The Athletics career track nets you a punching bag, and so forth. When your Sims use these career rewards, the associated skill is boosted more quickly than it normally would be. This can be very helpful if you are running a legacy family, since each family member can climb their career ladder and essentially donate a career reward to their heirs.
The speed at which your Sim learns new skills is also partly determined by their personality. Sims with a high Neatness score will pick up Cleaning quickly, while Sims who are slovenly will protest your request. I once had a Sim whose meter was pegged on the sloppy side - whenever I told her to study Cleaning, she walked over to the shelf, picked up the book, then self-canceled the action and put the book back. I was never able to get her past Level 1 in Cleaning. Some Sims just don’t have what it takes!



Now The Sims 2 is still an enjoyable game and I had fun with it for a while. The ability to develop generations and the more developed personalities for your Sims were a step in the right direction but I was also disappointed by the changes they had failed to make. The discrepancy over the time it takes for Sims to do things and the time it takes in real life is admittedly a tough one to solve but they never even tried. They can spend half a day showering, using the toilet and making their way to the front door. The path-finding is still pretty awful and they often can’t work out the best route to take. I would have sooner seen these things fixed than the addition of a random desires meter or the ability to visit an empty shop.
Once your parrot learns to talk, you can command your Sims to talk to the parrot. This is great because it fulfils their Social and Fun needs, while boosting their Charisma stats. In fact, a parrot is almost a necessity for single Sims. The parrot’s dish can be filled for $20. Parrots seem to eat about $8 of food per day. You can check the food level at any time by right-clicking on the cage and seeing how much it will cost to refill the dish. It’s best to refill the dish once every other day or so. Don’t let it get too low, or your parrot will get hungry.
Grotesquely, a hungry parrot complains with the same thought bubble as your human Sims. Which happens to feature a chicken leg.
Oops.
Meet Dolly. Dolly enjoys riding around on Connor’s shoulder. To get your Sim to carry the parrot around, choose the interaction “Carry X” (where “X” is your parrot’s own name). I have yet to see a parrot die of old age, but they do seem to live quite a long time. (Until you accidentally forget to feed them.) Since the parrot isn’t a full-fledged family member like a dog or cat, they don’t have a controllable panel, and you can’t see exactly how old they are. However, Cupcake was purchased when Connor was a baby, and lasted until Connor became an elder. 20 Sim days, give or take? Aside from feeding, the only other maintenance is the occasional cleaning of the cage. A green “stink cloud” will alert you to this fact. If your Sim leaves the cage door open, your parrot will periodically escape and fly around the house. This doesn’t seem to cause any harm - I have yet to see a parrot die in such an escapade, nor have droppings ever appeared on the sofa. If you have the Seasons expansion pack installed, you might be concerned when your tropical parrot flies around outside in the middle of winter. I haven’t seen a parrot freeze to death, but I suppose it is a possibility. I’ll keep you posted on that one.
Most Sims are struck by morning sickness at least once during pregnancy. When this happens, your Sim will race to the bathroom and vomit into the toilet. (Note: you will want to have someone clean that toilet right quick after this happens!) Some Sims spend their entire pregnancy vomiting; others only vomit once or twice. After a morning sickness incident, I usually have my Sim take a bubble bath. This helps boost their Hygeine and Comfort needs, plus - I mean, wouldn’t YOU want a bubble bath after something like that? One clothing quirk: after I installed the Seasons expansion pack, I found that my pregnant female Sim could not “change into outerwear.” It was winter at the time, so I had to watch to make sure she didn’t go outside for the next three days. I’m not sure if this is a glitch in the game, or if Seasons simply didn’t include maternity outerwear. (Honestly, she was small enough at the time, she could have fit into one of those parkas, if you ask me.) In the case of another female Sim, the fourth-generation Kana Alphabetti changed her hair style on her second day of pregnancy. I actually quite liked her “pregnant hair,” which was much cuter than her previous hair style. After she gave birth, her hair returned to her usual long braids. I haven’t seen this happen with any other female Sims, so I’m not sure how common this is. Since all of your female Sim’s needs will be dropping fast, you will have to prioritize. I generally ignore the Fun need altogether, since no one ever died of insufficient fun. When you need to bump up the Fun need, I suggest sedentary activities like watching television, reading a book, or playing a video game. Active Sims can engage in strenuous activities without hurting the baby, but since playing basketball and bowling both cut into your Sim’s energy, why make things harder on yourself? At the end of the third day, your Sim baby will be born! Stay tuned for the next installment, All About Babies.